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For Tournament Producers

PC Fleet Monitoring for Tournament Production

Every PC. Every match. Every frame.

HowManyFPS monitors every tournament PC during live competition: pre-event hardware validation, real-time match monitoring, and post-match forensic reports with timestamped data per station.

verifiedPre-event hardware validation
monitoringLive match performance monitoring
assignmentPost-match forensic reports
boltZero input latency impact
Get Started

Without hardware telemetry

warning

Mid-match failures

A player's PC stutters during a live broadcast. The match is paused, the crowd waits, and you have no data to diagnose the issue or prove whether a replay is warranted.

timer

Blind pre-event testing

Your tech crew manually spot-checks stations before the event. A PC that passed a quick test crashes during warmups, and the spare fleet is untested too.

gavel

Disputed results

A team claims hardware disadvantage but you have no performance logs. Without timestamped data per station, every dispute is your word against theirs.

What HowManyFPS does for your events

Hardware integrity backed by data

verified

Pre-event validation

Validate every PC in your fleet before the first match. Confirm all stations hit target FPS with consistent thermals before players sit down.

  • checkFleet-wide parity verification
  • checkThermal and throttling pre-checks
monitoring

Live match monitoring

Monitor every station in real time during live competition. Spot frame drops, thermal spikes, or hardware anomalies the moment they happen, before players report them.

  • checkPer-station live FPS and thermals
  • checkInstant anomaly alerts
assignment

Post-match forensics

Generate timestamped performance reports after every match. FPS curves, thermal data, and station comparisons for dispute resolution and match integrity reviews.

  • checkTimestamped per-station data
  • checkExportable forensic reports

How it works

Three steps to tournament-grade monitoring

1

Deploy on fleet

Install the HowManyFPS client across your tournament PCs. Takes 1 minute per machine, or deploy once via a shared image for recurring events.

2

Validate before matches

Run warmup games and your dashboard confirms every station is performing within spec. Flag and swap any underperformers before competition begins.

3

Monitor live, report after

During matches, watch every station in real time. After matches, export forensic reports for integrity reviews, dispute resolution, or post-event analysis.

Frequently asked questions

Can HowManyFPS run during live tournament matches?expand_more
Yes. HowManyFPS runs silently in the background with less than 1% overhead. It monitors FPS, temps, and hardware usage during actual competitive play without affecting performance or adding input latency.
How fast can I deploy across a tournament fleet?expand_more
Install the HowManyFPS client on each station, takes about 1 minute per machine. For recurring events, deploy once via a shared image and the fleet is ready every time.
Can I export post-match forensic reports?expand_more
Yes. Every match generates timestamped performance data per station: FPS averages, 1% lows, thermal spikes, and hardware usage. Use it for dispute resolution, match integrity reviews, or post-event reporting.
Does HowManyFPS add any input latency?expand_more
No. HowManyFPS is a passive monitoring tool, it reads hardware sensors and frame timing data without injecting into the render pipeline. Zero impact on input latency.

Get HowManyFPS for your events

Pricing scales with fleet size and event frequency. Include your typical event size in the email, we usually reply within a few hours.

scheduleWe reply within 1h
devicesWorks with any PC hardware