The GeForce RTX 2050 Mobile is at least 2x faster gaming GPU than the Radeon RX 560. We cannot compare value as at least one GPU is out of stock.
Advantages of the GeForce RTX 2050 Mobile
- At least 2x faster GPU for gaming
- Consumes up to 60% less energy – 30 vs 75 Watts
Advantages of the Radeon RX 560
The GeForce RTX 2050 Mobile is better in every way
GeForce RTX 2050 Mobile vs Radeon RX 560 for Gaming
The GPU's performance in selected game and settings
GeForce RTX 2050 Mobile
Dec 17th, 2021
Average FPS
67
100%
Min 1% FPS
33
100%
Price, $
Out of Stock
Value, $/FPS
Not Available
All items are out of stock.
Radeon RX 560
Apr 18th, 2017
Average FPS
52
78%
Min 1% FPS
23
70%
Price, $
$209.78
100%
Value, $/FPS
$4.03/FPS
100%
GeForce RTX 2050 Mobile vs Radeon RX 560 in My Games
The FPS you'll get in saved games, click on a game to change it
The FPS you'll get in saved games, click on a game to change it
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Synthetic Benchmarks
The GeForce RTX 2050 Mobile vs Radeon RX 560 in synthetic GPU benchmarks
Performance Specifications
The GeForce RTX 2050 Mobile vs Radeon RX 560 in core GPU performance specifications
GeForce RTX 2050 Mobile
Dec 17th, 2021
Memory
4 GB
100%
Memory Bandwidth
112 GB/s
100%
Pixel Fillrate
39.84 GPixel/s
100%
Texture Fillrate
79.68 GTexel/s
98%
FP32
5.1 TFLOPS
100%
Radeon RX 560
Apr 18th, 2017
Memory
4 GB
100%
Memory Bandwidth
112 GB/s
100%
Pixel Fillrate
20.4 GPixel/s
51%
Texture Fillrate
81.6 GTexel/s
100%
FP32
2.611 TFLOPS
51%
Specifications
Comparison of all specifications
GeForce RTX 2050 Mobile | SpecificationsComparison of all specifications | Radeon RX 560 |
---|---|---|
General | ||
Dec 17th, 2021 | Release Date | Apr 18th, 2017 |
Not Available | MSRP | $99.00 |
GeForce 20 Mobile | Generation | Polaris |
Laptop | Segment | Desktop |
30 W | Power Consumption | 75 W |
Memory | ||
4 GB | Memory Size | 4 GB |
GDDR6 | Memory Type | GDDR5 |
64-bit | Memory Bus | 128-bit |
112 GB/s | Bandwidth | 112 GB/s |
Theoretical Performance | ||
39.84 GPixel/s | Pixel Fillrate | 20.4 GPixel/s |
79.68 GTexel/s | Texture Fillrate | 81.6 GTexel/s |
5.1 TFLOPS | FP32 | 2.611 TFLOPS |