The UHD Graphics 610 is at least 2x slower gaming GPU than the Quadro P6000. We cannot compare value as at least one GPU is out of stock.
Advantages of the UHD Graphics 610
- Consumes up to 94% less energy – 15 vs 250 Watts
Advantages of the Quadro P6000
- At least 2x faster GPU for gaming
UHD Graphics 610 vs Quadro P6000
The GPU's performance in selected game and settings
UHD Graphics 610
Apr 30th, 2020
Average FPS
43
42%
Min 1% FPS
15
26%
Price, $
Out of Stock
Value, $/FPS
Not Available
All items are out of stock.
Quadro P6000
Oct 1st, 2016
Average FPS
103
100%
Min 1% FPS
57
100%
Price, $
$999.96
100%
Value, $/FPS
$9.7/FPS
100%
Buy on Amazon
$999.96
In Stock
Buy on Amazon
$999.96
In Stock
Buy on Amazon
$999.96
In Stock
UHD Graphics 610 vs Quadro P6000 in My Games
The FPS you'll get in saved games, click on a game to change it
The FPS you'll get in saved games, click on a game to change it
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Synthetic Benchmarks
The UHD Graphics 610 vs Quadro P6000 in synthetic GPU benchmarks
Performance Specifications
The UHD Graphics 610 vs Quadro P6000 in core GPU performance specifications
UHD Graphics 610
Apr 30th, 2020
Memory
0 GB
0%
Memory Bandwidth
0 GB/s
0%
Pixel Fillrate
2.1 GPixel/s
1%
Texture Fillrate
12.6 GTexel/s
3%
FP32
201.6 GFLOPS
2%
Quadro P6000
Oct 1st, 2016
Memory
24 GB
100%
Memory Bandwidth
432.8 GB/s
100%
Pixel Fillrate
157.9 GPixel/s
100%
Texture Fillrate
394.8 GTexel/s
100%
FP32
12.63 TFLOPS
100%
Specifications
Comparison of all specifications
UHD Graphics 610 | SpecificationsComparison of all specifications | Quadro P6000 |
---|---|---|
General | ||
Apr 30th, 2020 | Release Date | Oct 1st, 2016 |
Not Available | MSRP | $5,999.00 |
HD Graphics (Comet Lake) | Generation | Quadro Pascal (Px000) |
Integrated | Segment | Desktop |
15 W | Power Consumption | 250 W |
Memory | ||
System-Shared | Memory Size | 24 GB |
System-Shared | Memory Type | GDDR5X |
System-Shared | Memory Bus | 384-bit |
System-Shared | Bandwidth | 432.8 GB/s |
Theoretical Performance | ||
2.1 GPixel/s | Pixel Fillrate | 157.9 GPixel/s |
12.6 GTexel/s | Texture Fillrate | 394.8 GTexel/s |
201.6 GFLOPS | FP32 | 12.63 TFLOPS |