The Iris Graphics 5100 Mobile is at least 2x slower gaming GPU than the Quadro RTX 8000. We cannot compare value as at least one GPU is out of stock.
Advantages of the Iris Graphics 5100 Mobile
- Consumes up to 88% less energy – 30 vs 260 Watts
Advantages of the Quadro RTX 8000
- At least 2x faster GPU for gaming
Iris Graphics 5100 Mobile vs Quadro RTX 8000
The GPU's performance in selected game and settings
Iris Graphics 5100 Mobile
May 27th, 2013
Average FPS
43
33%
Min 1% FPS
14
18%
Price, $
Out of Stock
Value, $/FPS
Not Available
All items are out of stock.
Quadro RTX 8000
Aug 13th, 2018
Average FPS
131
100%
Min 1% FPS
77
100%
Price, $
$3499
100%
Value, $/FPS
$26.7/FPS
100%
Iris Graphics 5100 Mobile vs Quadro RTX 8000 in My Games
The FPS you'll get in saved games, click on a game to change it
The FPS you'll get in saved games, click on a game to change it
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Synthetic Benchmarks
The Iris Graphics 5100 Mobile vs Quadro RTX 8000 in synthetic GPU benchmarks
Performance Specifications
The Iris Graphics 5100 Mobile vs Quadro RTX 8000 in core GPU performance specifications
Iris Graphics 5100 Mobile
May 27th, 2013
Memory
0 GB
0%
Memory Bandwidth
0 GB/s
0%
Pixel Fillrate
4.4 GPixel/s
3%
Texture Fillrate
44 GTexel/s
9%
FP32
704 GFLOPS
4%
Quadro RTX 8000
Aug 13th, 2018
Memory
48 GB
100%
Memory Bandwidth
672 GB/s
100%
Pixel Fillrate
169.9 GPixel/s
100%
Texture Fillrate
509.8 GTexel/s
100%
FP32
16.31 TFLOPS
100%
Specifications
Comparison of all specifications
Iris Graphics 5100 Mobile | SpecificationsComparison of all specifications | Quadro RTX 8000 |
---|---|---|
General | ||
May 27th, 2013 | Release Date | Aug 13th, 2018 |
Not Available | MSRP | $9,999.00 |
HD Graphics-M (Haswell) | Generation | Quadro Turing (Tx000) |
Integrated | Segment | Desktop |
30 W | Power Consumption | 260 W |
Memory | ||
System-Shared | Memory Size | 48 GB |
System-Shared | Memory Type | GDDR6 |
System-Shared | Memory Bus | 384-bit |
System-Shared | Bandwidth | 672 GB/s |
Theoretical Performance | ||
4.4 GPixel/s | Pixel Fillrate | 169.9 GPixel/s |
44 GTexel/s | Texture Fillrate | 509.8 GTexel/s |
704 GFLOPS | FP32 | 16.31 TFLOPS |