The HD Graphics 500 is a much faster gaming GPU than the GeForce GT 610. We cannot compare value as at least one GPU is out of stock.
Advantages of the HD Graphics 500
- A much faster GPU for gaming
- Consumes up to 79% less energy – 6 vs 29 Watts
Advantages of the GeForce GT 610
The HD Graphics 500 is better in every way
HD Graphics 500 vs GeForce GT 610 for Gaming
The GPU's performance in selected game and settings
HD Graphics 500
Sep 1st, 2015
Average FPS
39
100%
Min 1% FPS
14
100%
Price, $
Out of Stock
Value, $/FPS
Not Available
All items are out of stock.
GeForce GT 610
Apr 2nd, 2012
Average FPS
39
100%
Min 1% FPS
14
100%
Price, $
$37.99
100%
Value, $/FPS
$0.97/FPS
100%
Buy on Amazon
$37.99
In Stock
Buy on Amazon
$139.99
In Stock
HD Graphics 500 vs GeForce GT 610 in My Games
The FPS you'll get in saved games, click on a game to change it
The FPS you'll get in saved games, click on a game to change it
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Synthetic Benchmarks
The HD Graphics 500 vs GeForce GT 610 in synthetic GPU benchmarks
Performance Specifications
The HD Graphics 500 vs GeForce GT 610 in core GPU performance specifications
HD Graphics 500
Sep 1st, 2015
Memory
0 GB
0%
Memory Bandwidth
0 GB/s
0%
Pixel Fillrate
1.3 GPixel/s
80%
Texture Fillrate
7.8 GTexel/s
100%
FP32
124.8 GFLOPS
80%
GeForce GT 610
Apr 2nd, 2012
Memory
1 GB
100%
Memory Bandwidth
14.37 GB/s
100%
Pixel Fillrate
1.62 GPixel/s
100%
Texture Fillrate
6.48 GTexel/s
83%
FP32
155.5 GFLOPS
100%
Specifications
Comparison of all specifications
HD Graphics 500 | SpecificationsComparison of all specifications | GeForce GT 610 |
---|---|---|
General | ||
Sep 1st, 2015 | Release Date | Apr 2nd, 2012 |
Not Available | MSRP | Not Available |
HD Graphics-T | Generation | GeForce 600 |
Integrated | Segment | Desktop |
6 W | Power Consumption | 29 W |
Memory | ||
System-Shared | Memory Size | 1 GB |
System-Shared | Memory Type | DDR3 |
System-Shared | Memory Bus | 64-bit |
System-Shared | Bandwidth | 14.37 GB/s |
Theoretical Performance | ||
1.3 GPixel/s | Pixel Fillrate | 1.62 GPixel/s |
7.8 GTexel/s | Texture Fillrate | 6.48 GTexel/s |
124.8 GFLOPS | FP32 | 155.5 GFLOPS |