The GeForce GTX 1650 Ti Max-Q is at least 2x faster gaming GPU than the Radeon R7 260X. We cannot compare value as at least one GPU is out of stock.
Advantages of the GeForce GTX 1650 Ti Max-Q
- At least 2x faster GPU for gaming
- Consumes up to 57% less energy – 50 vs 115 Watts
- Up to 100% more VRAM memory – 4 vs 2 GB
Advantages of the Radeon R7 260X
The GeForce GTX 1650 Ti Max-Q is better in every way
GeForce GTX 1650 Ti Max-Q vs Radeon R7 260X for Gaming
The GPU's performance in selected game and settings
GeForce GTX 1650 Ti Max-Q
Apr 2nd, 2020
Average FPS
61
100%
Min 1% FPS
29
100%
Price, $
Out of Stock
Value, $/FPS
Not Available
All items are out of stock.
Radeon R7 260X
Oct 8th, 2013
Average FPS
49
80%
Min 1% FPS
21
72%
Price, $
$199.99
100%
Value, $/FPS
$4.08/FPS
100%
GeForce GTX 1650 Ti Max-Q vs Radeon R7 260X in My Games
The FPS you'll get in saved games
The FPS you'll get in saved games
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Synthetic Benchmarks
The GeForce GTX 1650 Ti Max-Q vs Radeon R7 260X in synthetic GPU benchmarks
Performance Specifications
The GeForce GTX 1650 Ti Max-Q vs Radeon R7 260X in core GPU performance specifications
GeForce GTX 1650 Ti Max-Q
Apr 2nd, 2020
Memory
4 GB
100%
Memory Bandwidth
160 GB/s
100%
Pixel Fillrate
38.4 GPixel/s
100%
Texture Fillrate
76.8 GTexel/s
100%
FP32
2.458 TFLOPS
100%
Radeon R7 260X
Oct 8th, 2013
Memory
2 GB
50%
Memory Bandwidth
104 GB/s
65%
Pixel Fillrate
17.6 GPixel/s
46%
Texture Fillrate
61.6 GTexel/s
80%
FP32
1.971 TFLOPS
80%
Specifications
Comparison of all specifications
GeForce GTX 1650 Ti Max-Q | SpecificationsComparison of all specifications | Radeon R7 260X |
---|---|---|
General | ||
Apr 2nd, 2020 | Release Date | Oct 8th, 2013 |
Not Available | MSRP | $139.00 |
GeForce 16 Mobile | Generation | Volcanic Islands |
Mobile | Segment | Desktop |
50 W | Power Consumption | 115 W |
Memory | ||
4 GB | Memory Size | 2 GB |
GDDR6 | Memory Type | GDDR5 |
128-bit | Memory Bus | 128-bit |
160 GB/s | Bandwidth | 104 GB/s |
Theoretical Performance | ||
38.4 GPixel/s | Pixel Fillrate | 17.6 GPixel/s |
76.8 GTexel/s | Texture Fillrate | 61.6 GTexel/s |
2.458 TFLOPS | FP32 | 1.971 TFLOPS |