Key Differences
In short — GeForce MX330 outperforms GeForce GTX 650 on the selected game parameters. We do not have the prices of both CPUs to compare value. The better performing GeForce MX330 is 2266 days newer than GeForce GTX 650.
Advantages of NVIDIA GeForce MX330
- Performs up to 6% better in Ratchet & Clank: Rift Apart than GeForce GTX 650 - 36 vs 34 FPS
- Consumes up to 85% less energy than NVIDIA GeForce GTX 650 - 10 vs 65 Watts
- Up to 100% more VRAM memory than NVIDIA GeForce GTX 650 - 2 vs 1 GB
Ratchet & Clank: Rift Apart
Resolution
1920 x 1080
Game Graphics
Very High
TOP 5 Games
Resolution
1920 x 1080
Game Graphics
Very High
Mobile • Feb 10th, 2020
Desktop • Nov 27th, 2013
Theoretical Performance
Mobile • Feb 10th, 2020
Pixel Fillrate
25.5 GPixel/s
100%
Texel Fillrate
38.26 GTexel/s
100%
Desktop • Nov 27th, 2013
Pixel Fillrate
8.464 GPixel/s
33%
Texel Fillrate
33.86 GTexel/s
88%
NVIDIA GeForce MX330 | vs | NVIDIA GeForce GTX 650 |
---|---|---|
Feb 10th, 2020 | Release Date | Nov 27th, 2013 |
GeForce MX | Generation | GeForce 600 |
Not Available | MSRP | Not Available |
None | Outputs | 1x DVI, 2x DisplayPort |
None | Power Connectors | 1x 6-pin |
Mobile | Segment | Desktop |
2 GB | Memory | 1 GB |
GDDR5 | Type | GDDR5 |
64-bit | Bus | 128-bit |
56.06 GB/s | Bandwidth | 80 GB/s |
1531 MHz | Base Clock Speed | 1058 MHz |
1594 MHz | Boost Clock Speed | Not Available |
1752 MHz | Memory Clock Speed | 1250 MHz |