The GeForce RTX 2050 Mobile is at least 2x slower gaming GPU than the Radeon RX 6800. We cannot compare value as at least one GPU is out of stock.
Advantages of the GeForce RTX 2050 Mobile
- Consumes up to 88% less energy – 30 vs 250 Watts
Advantages of the Radeon RX 6800
- At least 2x faster GPU for gaming
- Up to 300% more VRAM memory – 16 vs 4 GB
GeForce RTX 2050 Mobile vs Radeon RX 6800 for Gaming
The GPU's performance in selected game and settings
GeForce RTX 2050 Mobile
Dec 17th, 2021
Average FPS
67
47%
Min 1% FPS
33
38%
Price, €
Out of Stock
Value, €/FPS
Not Available
All items are out of stock.
Radeon RX 6800
Oct 28th, 2020
Average FPS
143
100%
Min 1% FPS
86
100%
Price, €
€583.82
100%
Value, €/FPS
€4.08/FPS
100%
GeForce RTX 2050 Mobile vs Radeon RX 6800 in My Games
The FPS you'll get in saved games, click on a game to change it
The FPS you'll get in saved games, click on a game to change it
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Synthetic Benchmarks
The GeForce RTX 2050 Mobile vs Radeon RX 6800 in synthetic GPU benchmarks
Performance Specifications
The GeForce RTX 2050 Mobile vs Radeon RX 6800 in core GPU performance specifications
GeForce RTX 2050 Mobile
Dec 17th, 2021
Memory
4 GB
25%
Memory Bandwidth
112 GB/s
22%
Pixel Fillrate
39.84 GPixel/s
20%
Texture Fillrate
79.68 GTexel/s
16%
FP32
5.1 TFLOPS
32%
Radeon RX 6800
Oct 28th, 2020
Memory
16 GB
100%
Memory Bandwidth
512 GB/s
100%
Pixel Fillrate
202.1 GPixel/s
100%
Texture Fillrate
505.2 GTexel/s
100%
FP32
16.17 TFLOPS
100%
Specifications
Comparison of all specifications
GeForce RTX 2050 Mobile | SpecificationsComparison of all specifications | Radeon RX 6800 |
---|---|---|
General | ||
Dec 17th, 2021 | Release Date | Oct 28th, 2020 |
Not Available | MSRP | $579.00 |
GeForce 20 Mobile | Generation | Navi II |
Laptop | Segment | Desktop |
30 W | Power Consumption | 250 W |
Memory | ||
4 GB | Memory Size | 16 GB |
GDDR6 | Memory Type | GDDR6 |
64-bit | Memory Bus | 256-bit |
112 GB/s | Bandwidth | 512 GB/s |
Theoretical Performance | ||
39.84 GPixel/s | Pixel Fillrate | 202.1 GPixel/s |
79.68 GTexel/s | Texture Fillrate | 505.2 GTexel/s |
5.1 TFLOPS | FP32 | 16.17 TFLOPS |