The GeForce GTX 1650 Max-Q is at least 2x faster gaming GPU than the UHD Graphics 630. We cannot compare value as at least one GPU is out of stock.
Advantages of the GeForce GTX 1650 Max-Q
- At least 2x faster GPU for gaming
Advantages of the UHD Graphics 630
- Consumes up to 50% less energy – 15 vs 30 Watts
GeForce GTX 1650 Max-Q vs UHD Graphics 630 for Gaming
The GPU's performance in selected game and settings
GeForce GTX 1650 Max-Q
Apr 15th, 2020
Average FPS
60
100%
Min 1% FPS
28
100%
Price, £
Out of Stock
Value, £/FPS
Not Available
All items are out of stock.
UHD Graphics 630
Apr 30th, 2020
Average FPS
41
68%
Min 1% FPS
16
57%
Price, £
Out of Stock
Value, £/FPS
Not Available
All items are out of stock.
GeForce GTX 1650 Max-Q vs UHD Graphics 630 in My Games
The FPS you'll get in saved games, click on a game to change it
The FPS you'll get in saved games, click on a game to change it
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Synthetic Benchmarks
The GeForce GTX 1650 Max-Q vs UHD Graphics 630 in synthetic GPU benchmarks
Performance Specifications
The GeForce GTX 1650 Max-Q vs UHD Graphics 630 in core GPU performance specifications
GeForce GTX 1650 Max-Q
Apr 15th, 2020
Memory
4 GB
100%
Memory Bandwidth
160 GB/s
100%
Pixel Fillrate
36 GPixel/s
100%
Texture Fillrate
72 GTexel/s
100%
FP32
2.304 TFLOPS
100%
UHD Graphics 630
Apr 30th, 2020
Memory
0 GB
0%
Memory Bandwidth
0 GB/s
0%
Pixel Fillrate
3.45 GPixel/s
10%
Texture Fillrate
26.45 GTexel/s
37%
FP32
423.2 GFLOPS
18%
Specifications
Comparison of all specifications
GeForce GTX 1650 Max-Q | SpecificationsComparison of all specifications | UHD Graphics 630 |
---|---|---|
General | ||
Apr 15th, 2020 | Release Date | Apr 30th, 2020 |
Not Available | MSRP | Not Available |
GeForce 16 Mobile | Generation | HD Graphics |
Laptop | Segment | Integrated |
30 W | Power Consumption | 15 W |
Memory | ||
4 GB | Memory Size | System-Shared |
GDDR6 | Memory Type | System-Shared |
128-bit | Memory Bus | System-Shared |
160 GB/s | Bandwidth | System-Shared |
Theoretical Performance | ||
36 GPixel/s | Pixel Fillrate | 3.45 GPixel/s |
72 GTexel/s | Texture Fillrate | 26.45 GTexel/s |
2.304 TFLOPS | FP32 | 423.2 GFLOPS |