The UHD Graphics 630 is at least 2x slower gaming GPU than the GeForce RTX 4080 Mobile. We cannot compare value as at least one GPU is out of stock.
Advantages of the UHD Graphics 630
- Consumes up to 86% less energy – 15 vs 110 Watts
Advantages of the GeForce RTX 4080 Mobile
- At least 2x faster GPU for gaming
UHD Graphics 630 vs GeForce RTX 4080 Mobile for Gaming
The GPU's performance in selected game and settings
UHD Graphics 630
Apr 30th, 2020
Average FPS
41
26%
Min 1% FPS
16
17%
Price, €
Out of Stock
Value, €/FPS
Not Available
All items are out of stock
GeForce RTX 4080 Mobile
Jan 3rd, 2023
Average FPS
157
100%
Min 1% FPS
96
100%
Price, €
Out of Stock
Value, €/FPS
Not Available
All items are out of stock
UHD Graphics 630 vs GeForce RTX 4080 Mobile in My Games
The FPS you'll get in saved games
The FPS you'll get in saved games
Add a Game
Select Settings
Synthetic Benchmarks
The UHD Graphics 630 vs GeForce RTX 4080 Mobile in synthetic GPU benchmarks
Performance Specifications
The UHD Graphics 630 vs GeForce RTX 4080 Mobile in core GPU performance specifications
UHD Graphics 630
Apr 30th, 2020
Memory
0 GB
0%
Memory Bandwidth
0 GB/s
0%
Pixel Fillrate
3.45 GPixel/s
3%
Texture Fillrate
26.45 GTexel/s
7%
FP32
423.2 GFLOPS
2%
GeForce RTX 4080 Mobile
Jan 3rd, 2023
Memory
12 GB
100%
Memory Bandwidth
432 GB/s
100%
Pixel Fillrate
133.2 GPixel/s
100%
Texture Fillrate
386.3 GTexel/s
100%
FP32
24.72 TFLOPS
100%
Specifications
Comparison of all specifications
UHD Graphics 630 | SpecificationsComparison of all specifications | GeForce RTX 4080 Mobile |
---|---|---|
General | ||
Apr 30th, 2020 | Release Date | Jan 3rd, 2023 |
Not Available | MSRP | Not Available |
HD Graphics | Generation | GeForce 40 Mobile |
Integrated | Segment | Mobile |
15 W | Power Consumption | 110 W |
Memory | ||
System-Shared | Memory Size | 12 GB |
System-Shared | Memory Type | GDDR6 |
System-Shared | Memory Bus | 192-bit |
System-Shared | Bandwidth | 432 GB/s |
Theoretical Performance | ||
3.45 GPixel/s | Pixel Fillrate | 133.2 GPixel/s |
26.45 GTexel/s | Texture Fillrate | 386.3 GTexel/s |
423.2 GFLOPS | FP32 | 24.72 TFLOPS |