The GeForce RTX 3080 Ti Mobile is at least 2x faster gaming GPU than the UHD Graphics 630. We cannot compare value as at least one GPU is out of stock.
Advantages of the GeForce RTX 3080 Ti Mobile
- At least 2x faster GPU for gaming
Advantages of the UHD Graphics 630
- Consumes up to 87% less energy – 15 vs 115 Watts
GeForce RTX 3080 Ti Mobile vs UHD Graphics 630 for Gaming
The GPU's performance in selected game and settings
GeForce RTX 3080 Ti Mobile
Jan 25th, 2022
Average FPS
125
100%
Min 1% FPS
73
100%
Price, €
Out of Stock
Value, €/FPS
Not Available
All items are out of stock
UHD Graphics 630
Apr 30th, 2020
Average FPS
41
33%
Min 1% FPS
16
22%
Price, €
Out of Stock
Value, €/FPS
Not Available
All items are out of stock
GeForce RTX 3080 Ti Mobile vs UHD Graphics 630 in My Games
The FPS you'll get in saved games
The FPS you'll get in saved games
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Synthetic Benchmarks
The GeForce RTX 3080 Ti Mobile vs UHD Graphics 630 in synthetic GPU benchmarks
Performance Specifications
The GeForce RTX 3080 Ti Mobile vs UHD Graphics 630 in core GPU performance specifications
GeForce RTX 3080 Ti Mobile
Jan 25th, 2022
Memory
16 GB
100%
Memory Bandwidth
512 GB/s
100%
Pixel Fillrate
121 GPixel/s
100%
Texture Fillrate
292.3 GTexel/s
100%
FP32
18.71 TFLOPS
100%
UHD Graphics 630
Apr 30th, 2020
Memory
0 GB
0%
Memory Bandwidth
0 GB/s
0%
Pixel Fillrate
3.45 GPixel/s
3%
Texture Fillrate
26.45 GTexel/s
9%
FP32
423.2 GFLOPS
2%
Specifications
Comparison of all specifications
GeForce RTX 3080 Ti Mobile | SpecificationsComparison of all specifications | UHD Graphics 630 |
---|---|---|
General | ||
Jan 25th, 2022 | Release Date | Apr 30th, 2020 |
Not Available | MSRP | Not Available |
GeForce 30 Mobile | Generation | HD Graphics |
Mobile | Segment | Integrated |
115 W | Power Consumption | 15 W |
Memory | ||
16 GB | Memory Size | System-Shared |
GDDR6 | Memory Type | System-Shared |
256-bit | Memory Bus | System-Shared |
512 GB/s | Bandwidth | System-Shared |
Theoretical Performance | ||
121 GPixel/s | Pixel Fillrate | 3.45 GPixel/s |
292.3 GTexel/s | Texture Fillrate | 26.45 GTexel/s |
18.71 TFLOPS | FP32 | 423.2 GFLOPS |