The GeForce GT 520M is a 2x or more times slower gaming GPU than the GeForce RTX 5080. We cannot compare value as at least one GPU is out of stock.
Advantages of the GeForce GT 520M
- Consumes up to 97% less energy than the GeForce RTX 5080 – 12 vs 360 Watts
Advantages of the GeForce RTX 5080
- A 2x or more times faster gaming GPU than the GeForce GT 520M
- Up to 1500% more VRAM memory than the GeForce GT 520M – 16 vs 1 GB
GeForce GT 520M vs GeForce RTX 5080 for Gaming
The GPU's performance in selected game and settings
GeForce GT 520M
Jan 5th, 2011
Average FPS
39
18%
Min 1% FPS
14
10%
Price, CA$
Out of Stock
Value, CA$/FPS
Not Available
All items are out of stock
GeForce RTX 5080
Jan 30th, 2025
Average FPS
214
100%
Min 1% FPS
139
100%
Price, CA$
Out of Stock
Value, CA$/FPS
Not Available
All items are out of stock
GeForce GT 520M vs GeForce RTX 5080 in My Games
The FPS you'll get in saved games
The FPS you'll get in saved games
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Synthetic Benchmarks
The GeForce GT 520M vs GeForce RTX 5080 in synthetic GPU benchmarks
Performance Specifications
The GeForce GT 520M vs GeForce RTX 5080 in core GPU performance specifications
GeForce GT 520M
Jan 5th, 2011
Memory
1 GB
6%
Memory Bandwidth
12.8 GB/s
1%
Pixel Fillrate
1.344 GPixel/s
0%
Texture Fillrate
5.376 GTexel/s
1%
FP32
129 GFLOPS
0%
GeForce RTX 5080
Jan 30th, 2025
Memory
16 GB
100%
Memory Bandwidth
960 GB/s
100%
Pixel Fillrate
335 GPixel/s
100%
Texture Fillrate
879.3 GTexel/s
100%
FP32
56.28 TFLOPS
100%
Specifications
Comparison of all specifications
GeForce GT 520M | SpecificationsComparison of all specifications | GeForce RTX 5080 |
---|---|---|
General | ||
Jan 5th, 2011 | Release Date | Jan 30th, 2025 |
Not Available | MSRP | $999.00 |
GeForce 500M | Generation | GeForce 50 |
Mobile | Segment | Desktop |
12 W | Power Consumption | 360 W |
Memory | ||
1 GB | Memory Size | 16 GB |
DDR3 | Memory Type | GDDR7 |
64-bit | Memory Bus | 256-bit |
12.8 GB/s | Bandwidth | 960 GB/s |
Theoretical Performance | ||
1.344 GPixel/s | Pixel Fillrate | 335 GPixel/s |
5.376 GTexel/s | Texture Fillrate | 879.3 GTexel/s |
129 GFLOPS | FP32 | 56.28 TFLOPS |